Entries by Simon

Massive Ego: State of the Art

I just wanted to give everyone a quick status update. As you may have already noticed, the weekly Massive Ego column is a little bit late. That was because John was over in the UK and we took the opportunity to spend some time together. We had our first board meeting, revised our business plan, […]

Massive Ego: Small Acorns

Like a lot of new start-ups, I’ve been seeking advice from a variety of sources. And, being both the Managing and the Creative Director, that means looking after the business as much as what it produces. Honestly, it can be easy to focus solely on the creative side, especially if, like me, you started this […]

Massive Ego: Shots Fired

This is the first of a regular, weekly column dedicated to talking about all things, well, us. We’ll share insights into our development process, detail some of the trials and tribulations of setting up (and running) a small, independent hobby gaming company, and generally spout off about whatever passed under our noses this week. First […]

Massive Awesome is Live!

Welcome to our new website! Over the coming weeks and months we will be sharing news about Massive Awesome and the fantastic games we are developing. There’ll be insight into our development process, news and previews hot off the press, and the occasional off-topic musings from myself. We hope that you can come on this journey […]